Things That You Dislike
Moderator: Moderators
- The Procrastinator
- Just Passing Through
- Posts: 141
- Joined: 27 Jan 2008
- Location: Omnipresent
Things That You Dislike
There's a similar thread in the SH4:R forum, entitled Things That Annoy You the Most so I thought:
Why not have one for the other games, as well?
What I disliked in this game were the insectoid monsters (forgot what they're called, blast them!). They really bugged me. Pun intended.
It was hard as Hell manouvering the camera to get a clear shot/bludgeon-opportunity.
The Mumblers were also very difficult to evade, 'specially in Hard mode, those little fuckers.
Nothing else, really.
How 'bout you guys?
Why not have one for the other games, as well?
What I disliked in this game were the insectoid monsters (forgot what they're called, blast them!). They really bugged me. Pun intended.
It was hard as Hell manouvering the camera to get a clear shot/bludgeon-opportunity.
The Mumblers were also very difficult to evade, 'specially in Hard mode, those little fuckers.
Nothing else, really.
How 'bout you guys?
We entered Winter once again
Naked, freezing from my breath
Neath the lid all limbs tucked away
This coffin is your abode from now
and onwards
Naked, freezing from my breath
Neath the lid all limbs tucked away
This coffin is your abode from now
and onwards
i absolutely despise the air screamers. no other monster in the entire series invokes hatred from me as much as them and the night flutters. the gray children can get really annoying, too, but i guess it makes for more challenge... ?
oh, and harry running into walls. that's pretty much it.
oh, and harry running into walls. that's pretty much it.
no longer active. thanks for the memories.
- The Procrastinator
- Just Passing Through
- Posts: 141
- Joined: 27 Jan 2008
- Location: Omnipresent
Excuse me, but the emergency hammer was the best weapon in any of the SH games -- extremely powerful and fast to boot. And you gotta love the knife.the melee weapons are useless
I didn't really find the Air Screamers that bad. They were easily dispatched by a few gun shots, and they weren't that hard to evade.the air screamers get my vote for most annoying Silent Hill enemy of all time
We entered Winter once again
Naked, freezing from my breath
Neath the lid all limbs tucked away
This coffin is your abode from now
and onwards
Naked, freezing from my breath
Neath the lid all limbs tucked away
This coffin is your abode from now
and onwards
- LanceS133
- Historical Society Historian
- Posts: 1777
- Joined: 12 Aug 2006
- Gender: Male
- Location: Rhode Island
I agree 100%, I used the hammer more then actual guns, in fact the only time I used guns were on bosses.The Procrastinator wrote:Excuse me, but the emergency hammer was the best weapon in any of the SH games -- extremely powerful and fast to boot.the melee weapons are useless
And yeah the air screamers can suck a....
"That town. That God forsaken town. It just, keeps, calling me back..."
- KageReneko
- Subway Guard
- Posts: 1561
- Joined: 02 Aug 2005
- Gender: Male
- Location: My own personal hell
SH
This game is the only with perfect balance between melee/fire weapons for use... In SH 2 and 3 I mostly had to use guns and SH 4 and 0 gives me melee all the time...
Being honest this game has things that I love like the monsters and Harry's mobility but if I think more I can say that these annoying things are the reason of wht I love SH, they give me more desperation and make me feel scared of go to the outside or face a mosnter... In other words this makes the game feel real for me...
Being honest this game has things that I love like the monsters and Harry's mobility but if I think more I can say that these annoying things are the reason of wht I love SH, they give me more desperation and make me feel scared of go to the outside or face a mosnter... In other words this makes the game feel real for me...
- BarbwireEmbrace
- My Bestsellers Clerk
- Posts: 341
- Joined: 12 Dec 2006
- Location: Wherever my dreams lead me whilst unconcious
- The Bugman
- Just Passing Through
- Posts: 16
- Joined: 23 Jan 2008
- Location: the exact center of nowhere
My least favorite thing in SH1 has to be that wretched knife.
I once became determined that I was going to kill a dog with it.
Me: "Ha! I'm going to poke you in your eyes!"
Dog: "I'm going to leap over your wimpy knife and bite your nose off!"
Me: "Gwaaa! My fuckin' nose! Arrrggg! You bit my fuckin' nose off! Oh god! It burns!
I shall poke you extra hard for that!
Dog: "Your ears are next! Mwrowf!"
Me: "Gwarg! My ears! My freakin' ears! Oh god! You bastard!"
I gave up after kicking the bucket three times and just shot the little twerp.
I once became determined that I was going to kill a dog with it.
Me: "Ha! I'm going to poke you in your eyes!"
Dog: "I'm going to leap over your wimpy knife and bite your nose off!"
Me: "Gwaaa! My fuckin' nose! Arrrggg! You bit my fuckin' nose off! Oh god! It burns!
I shall poke you extra hard for that!
Dog: "Your ears are next! Mwrowf!"
Me: "Gwarg! My ears! My freakin' ears! Oh god! You bastard!"
I gave up after kicking the bucket three times and just shot the little twerp.
I believe only in sex, drugs, and rock & roll. Minus, of course, the second one, because it makes the other two very difficult and rather boring.
The melee weapons are not useless.
If you get the timing down, the Pipe is the best weapon to use against the dogs. A strong downward swing when they are in midair knocks them down and you can just step on them.
The knife is also incredibly effective against the Puppet Nurses/Doctors.
I found the double valve boiler room puzzle to be the most irritating.
If you get the timing down, the Pipe is the best weapon to use against the dogs. A strong downward swing when they are in midair knocks them down and you can just step on them.
The knife is also incredibly effective against the Puppet Nurses/Doctors.
I found the double valve boiler room puzzle to be the most irritating.
"Oh yeah, I've been here before
I can see it with eyes closed
Shadows that look like blood
Dead as far as the mind goes
Fear that comes from my head
Lives in the mirror"
I can see it with eyes closed
Shadows that look like blood
Dead as far as the mind goes
Fear that comes from my head
Lives in the mirror"
- put_here_2_feel_joy
- My Bestsellers Clerk
- Posts: 432
- Joined: 20 Jan 2005
- Gender: Female
- Location: Alchemilla Hospital
Totally agree. It's hard for me to play the game before the point you pick it up. lol And another thing that I like are the little invisible squeakers in the school and at the park. haha <3LanceS133 wrote:I agree 100%, I used the hammer more then actual guns, in fact the only time I used guns were on bosses.The Procrastinator wrote:Excuse me, but the emergency hammer was the best weapon in any of the SH games -- extremely powerful and fast to boot.the melee weapons are useless
And yeah the air screamers can suck a....
Things I hate:
Those green.. things in the sewers really get on my nerves.
[img]http://i16.photobucket.com/albums/b1/Dredge_/sunsetcopy.jpg[/img]
- KageReneko
- Subway Guard
- Posts: 1561
- Joined: 02 Aug 2005
- Gender: Male
- Location: My own personal hell
Melle weapons aren't useless, maybe the knife and axe, but the emergency hammer is simply one of the bets weapons in the whole series and one of the main reasons why SH1 gets my vote as the best installment. I also didn't mind the air screamers, I found them more challenging than annoying.
"The Body Is Cold?"
- KageReneko
- Subway Guard
- Posts: 1561
- Joined: 02 Aug 2005
- Gender: Male
- Location: My own personal hell
I love the hammer!! Generally my play is in this way
Getting the Eclipse Keys: Run as hell and shooting my gun just in extreme danger
Darkness before the school: Just run with the lights off
School: Ol' trusty Steel Pipe!!
Alternate school: Steel Pipe, gun in some corridors and shotgun for some classrooms and the boss
Going to the church: Again running and having the gun just in case
Going to the hospital: Same above...
Hospital: Gun and shotgun until I find the hammer; after this I just use hammer in this place...
Going to Green Lion: Run and Gun
Alternate Silent Hill: Running with lights off and Shotgun just in case
Mall: Rifle for the boss
Alternate Silent Hill: Same place, same techique...
Sewers: Hammer and gun (I love the first person mode in this stage)
Resort Area: Run and Gun with lights off
Alternate Resort Area: Shotgun and run with lights off
Sewers: Just Shotgun!!
Alternate Park: Ol' hammer!! Rifle if I want to kill Cybil
Nowhere: Hammer and rifle for Incubus
Getting the Eclipse Keys: Run as hell and shooting my gun just in extreme danger
Darkness before the school: Just run with the lights off
School: Ol' trusty Steel Pipe!!
Alternate school: Steel Pipe, gun in some corridors and shotgun for some classrooms and the boss
Going to the church: Again running and having the gun just in case
Going to the hospital: Same above...
Hospital: Gun and shotgun until I find the hammer; after this I just use hammer in this place...
Going to Green Lion: Run and Gun
Alternate Silent Hill: Running with lights off and Shotgun just in case
Mall: Rifle for the boss
Alternate Silent Hill: Same place, same techique...
Sewers: Hammer and gun (I love the first person mode in this stage)
Resort Area: Run and Gun with lights off
Alternate Resort Area: Shotgun and run with lights off
Sewers: Just Shotgun!!
Alternate Park: Ol' hammer!! Rifle if I want to kill Cybil
Nowhere: Hammer and rifle for Incubus
- Jim beam was yo dADDY
- Just Passing Through
- Posts: 135
- Joined: 29 Apr 2006
- Contact:
Me too, there is a way to do it in 5 steps, but once you mess up, your screwed. i think it was right on the right pise 3times and then left on the left pipe twiceI found the double valve boiler room puzzle to be the most irritating.
And the Lord spake, saying, "First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe
- Girl Interrupted
- Cafe5to2 Waitress
- Posts: 239
- Joined: 27 Jan 2008
- Gender: Female
The graphics. I'm sure when the game first came out it looked amazing, but not today. The poor graphics in this game is the main reason why I lose interest in playing Silent Hill (1) over again.
They should remake the first SH, the remake of the first Resident Evil game was amazing, and enjoyable to play. I think this game would be just as successful.
They should remake the first SH, the remake of the first Resident Evil game was amazing, and enjoyable to play. I think this game would be just as successful.
- Jim beam was yo dADDY
- Just Passing Through
- Posts: 135
- Joined: 29 Apr 2006
- Contact:
I like the old scool, gritty graphics
And the Lord spake, saying, "First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe
- KageReneko
- Subway Guard
- Posts: 1561
- Joined: 02 Aug 2005
- Gender: Male
- Location: My own personal hell
In fact you can solve it in 3 steps...Jim beam was yo dADDY wrote:Me too, there is a way to do it in 5 steps, but once you mess up, your screwed. i think it was right on the right pise 3times and then left on the left pipe twiceI found the double valve boiler room puzzle to be the most irritating.
- Jim beam was yo dADDY
- Just Passing Through
- Posts: 135
- Joined: 29 Apr 2006
- Contact:
Well, i was close, how was the three steps done? it might be what I'm reffering to, PM me tho so we dont jumble up this board.
And the Lord spake, saying, "First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe