Search found 60 matches

by SonOfSpardaDude
13 Jun 2008
Forum: Silent Hill: Homecoming
Topic: what weapons should there be?
Replies: 118
Views: 21418

Try out new guns mabye....like archeries and muzzleloaders.
by SonOfSpardaDude
02 May 2008
Forum: Silent Hill: Homecoming
Topic: New Official Logo
Replies: 109
Views: 24643

At first glance, the logo would represent something of a fan's quick artwork. But it's still good..........................
by SonOfSpardaDude
02 May 2008
Forum: Silent Hill: Homecoming
Topic: what weapons should there be?
Replies: 118
Views: 21418

Crossbow sounds cool, but bazooka... no way! Crossbow would be nice if there were limited arrows and you had to retrive them, but actually have an animation for pulling them out. Gorey. xD Bazooka is overkill for Silent Hill. Honestly, I doubt there would be one lying around in SH anyways, its a mi...
by SonOfSpardaDude
26 Apr 2008
Forum: Silent Hill: Homecoming
Topic: what weapons should there be?
Replies: 118
Views: 21418

Steel Pope... Yeah, I could definetly use one of those in the game. Ok, to prevent further bitching, Here's the re-edited list idea (This is probably my most-balanced idea yet.) Meelee: Wooden Plank, Knife, Steel Pipe, Rusty Axe, Sword, Ceremonial Blade. Firearms: Handgun, Shotgun, Crossbow, Rifle, ...
by SonOfSpardaDude
26 Apr 2008
Forum: Silent Hill: Homecoming
Topic: Screen shot with Travis.
Replies: 88
Views: 13243

I was surprised to see Travis (He's gotta be him.) in some of the screenshots of the game, too. Though I wonder why Konami gives their characters the same outfits even 15-30 years into the future.
by SonOfSpardaDude
20 Apr 2008
Forum: Silent Hill: Homecoming
Topic: Why isn't the old Team making Silent Hill 5?
Replies: 26
Views: 5236

I'm actually quite curious as to what a new company can do to the series. Hopefully it'll be good. Just look at how good SH0 managed to be with another company. Though it probably will be harder to maintain the same feeling the old PS2 ones gave us, too.
by SonOfSpardaDude
20 Apr 2008
Forum: Silent Hill: Homecoming
Topic: what weapons should there be?
Replies: 118
Views: 21418

Nice ideas. Here is an experimental idea that I got:

SMALL MEELEE:
Lighter,
Knife,
Stun Gun,
Bug Spray.

LARGE MEELEE:
Wooden Plank,
Steel Pope,
Rusty Axe,
Large Blade.

SMALL FIREARMS:
Pistol,
Revolver,
Silver-Gun,
Machine-Gun.

LARGE FIREARMS:
Shotgun,
Crossbow,
Rifle,
Bazooka.
by SonOfSpardaDude
06 Feb 2008
Forum: Silent Hill: Homecoming
Topic: Inventory
Replies: 61
Views: 12325

I would make like a combo of RE4 and SH0 inventories; each item would have a certain size, but there are more than one inventories (One for guns, one for meelee/one-hit-use, and one for supplies/bombs/ammo.) Keys are allowed infinity space like past SH, and same with extra costumes.
by SonOfSpardaDude
06 Dec 2007
Forum: Silent Hill Origins
Topic: Bits, Bobs and Doo-Dads in SH:0
Replies: 71
Views: 79496

In the Cedar Grove Sanitarium, on the iron lung puzzle part (while messing with 5 pressures) look at the top left. There's a set of instruction printed on. They are numbered 1. 2. and .3 They are too small to read good. But there's also a pen written .4 in blue ink saying "Have Fun" possib...
by SonOfSpardaDude
30 Nov 2007
Forum: Silent Hill Origins
Topic: So where would Origins be ranked in the series?
Replies: 144
Views: 43515

Personally, I LOVE all and each of the SH games! They each have so many different stories and theories within each SH game that it's mind boggling. I've been looking, and recently, a new plot analysis for SH:Origins was just put up on Gamefaqs and it points out some neat stuff. Either way, we each h...
by SonOfSpardaDude
29 Nov 2007
Forum: Silent Hill Origins
Topic: So where would Origins be ranked in the series?
Replies: 144
Views: 43515

1. SH2
2. SH:0
3. SH1
4. SH3
5. SH4
6. SH:Arcade
7. SH:Gameboy
by SonOfSpardaDude
24 Nov 2007
Forum: Silent Hill Origins
Topic: The "I got it" & Impressions thread
Replies: 139
Views: 114124

Wow, I got this a week ago and beat it too, and it's AWESOME; I love it, including the return of guns like the hunting rifle and the shotgun, plus new things like Dead Rising-style melee weapons and night vision goggles (funny, SH beat RE to using NVG even though RE is more high-tech.) plus the grap...
by SonOfSpardaDude
15 Nov 2007
Forum: Silent Hill: Homecoming
Topic: what weapons should there be?
Replies: 118
Views: 21418

Basically make it like SH0!
by SonOfSpardaDude
14 Nov 2007
Forum: Silent Hill Origins
Topic: SH:O Map
Replies: 30
Views: 10305

Ah good points people! Remember: a combo of the town's history and the protagonist's history makes for a good game like SH0!
by SonOfSpardaDude
14 Nov 2007
Forum: Silent Hill: Homecoming
Topic: what weapons should there be?
Replies: 118
Views: 21418

Hey; SH0 was going to do it, and they only scrapped it because they reached a hard spot in creating the game. My ideas are only ideas. And new.
by SonOfSpardaDude
12 Nov 2007
Forum: Silent Hill Origins
Topic: Where did you reach in the game?
Replies: 22
Views: 4416

Thanks! Now I can blow through the monsters like in Resident Evil.

How rare is magnum ammo?
by SonOfSpardaDude
12 Nov 2007
Forum: Silent Hill Origins
Topic: Special Thanks to...
Replies: 44
Views: 18573

Wow that is so awesome and interesting!
by SonOfSpardaDude
12 Nov 2007
Forum: Silent Hill Origins
Topic: Where did you reach in the game?
Replies: 22
Views: 4416

Wait, I heard you get a magnum/revolver in the game. Right?

Plus, what does the service pistol look like?
by SonOfSpardaDude
12 Nov 2007
Forum: Silent Hill: Homecoming
Topic: what weapons should there be?
Replies: 118
Views: 21418

^I changed my weapons ideas on my other post. Go check it out!
by SonOfSpardaDude
11 Nov 2007
Forum: Silent Hill Origins
Topic: PSP gameplay?
Replies: 28
Views: 7814

Wow, I never would have never thought of the experience like that!