You can actually enter the schoolbus!
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- Son_of_Kauffman
- Gravedigger
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Jewelry shop? Damn, I missed that one completely.
Spetsnaz of the Interior Troops of the Ministry of Internal Affairs of Russia
Spetsnaz sil Vnutrenniye Voiska Ministerstva Vnutrennikh Del
http://egan.blogs.nytimes.com/2009/05/20/california-will-survive-its-crackup/?ref=opinion
Think of Italy — which reminds me of California in so many ways — and its chronic inability to form a government. That’s California, with even better food and no parliamentary system.
....somewhere in Italy a contract was put out on the life of the article's author.
Spetsnaz sil Vnutrenniye Voiska Ministerstva Vnutrennikh Del
http://egan.blogs.nytimes.com/2009/05/20/california-will-survive-its-crackup/?ref=opinion
Think of Italy — which reminds me of California in so many ways — and its chronic inability to form a government. That’s California, with even better food and no parliamentary system.
....somewhere in Italy a contract was put out on the life of the article's author.
- Kaiza Killa
- Woodside Apartments Janitor
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- Web_Zombie
- Just Passing Through
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I missed the bus when I was high-tailing it into the school but I found it afterwards (when the daylight returns).
I think I missed the jewelry shop on my first playthrough though. It's always a pleasure finding something new in a Silent Hill game. It's probably why I keep playing them over and over.
I think I missed the jewelry shop on my first playthrough though. It's always a pleasure finding something new in a Silent Hill game. It's probably why I keep playing them over and over.
- Web_Zombie
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- Historical Society Historian
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- Web_Zombie
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Even years after the game's release people are still finding out new things. That's pretty crafty for Team Silent, it just adds to the replay value.unreadphilosophy wrote:I didn't know you could enter the bus. Hell, I didn't even see the bus.
I have a lot of health drinks atm, so I don't have any reason to run back to Midwhich.
I smell the smelly smell of something that smells smelly...
- Xerophan
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Out of everything I've read on these forums, the fact that many people didn't know about the bus is the most surprising so far. Then again, I didn't even notice the bus myself until my second playthrough, but then I was like "Wow! A bus! I wonder if I can enter it. . . ."
2 Favorite Quotes:
"[color=#0000FF]I was weak. That’s why I needed you.... Needed someone to punish me for my sins.... But that’s all over now.... I know the truth.... Now it’s time to end this."[/color]--James Sunderland
[color=#BF0000]"It doesn't matter if you're smart, dumb, ugly, pretty....It's all the same once you're dead. And a corpse can't laugh."[/color]--Eddie
"[color=#0000FF]I was weak. That’s why I needed you.... Needed someone to punish me for my sins.... But that’s all over now.... I know the truth.... Now it’s time to end this."[/color]--James Sunderland
[color=#BF0000]"It doesn't matter if you're smart, dumb, ugly, pretty....It's all the same once you're dead. And a corpse can't laugh."[/color]--Eddie
- Damn It All
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- Ryoshockwave
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@Damn It All
I agree. This game is fun to explore, too. If only they had more space on the disc, they may have even added an extra location or two.
Every SH game since has seemed to be more and more linear (perhaps not SH4, I haven't really spent a lot of time exploring that one). Here's to hoping Shattered Memories will take after this one and make a nice open world to explore...
I agree. This game is fun to explore, too. If only they had more space on the disc, they may have even added an extra location or two.
Every SH game since has seemed to be more and more linear (perhaps not SH4, I haven't really spent a lot of time exploring that one). Here's to hoping Shattered Memories will take after this one and make a nice open world to explore...
- Damn It All
- Just Passing Through
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Yeah I hope so too. From what I heard though, its quite expansive so that'll be awesome.Ryoshockwave wrote:@Damn It All
I agree. This game is fun to explore, too. If only they had more space on the disc, they may have even added an extra location or two.
Every SH game since has seemed to be more and more linear (perhaps not SH4, I haven't really spent a lot of time exploring that one). Here's to hoping Shattered Memories will take after this one and make a nice open world to explore...
The Heart is heaven but the Mind is Hell. - Tom Waits
- Web_Zombie
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I'd like to explore Origins sometime but damn them monsters! They're so hard to get away from because Travis is so slow.
Anyway, SH1 seemed to have a ton of easter eggs and intertextual references, it hasn't been matched in a game since I don't think. SH2/3 had some exploration value but nowhere near as much as SH1. If anything, that's one thing I'd like to see return in later games.
Anyway, SH1 seemed to have a ton of easter eggs and intertextual references, it hasn't been matched in a game since I don't think. SH2/3 had some exploration value but nowhere near as much as SH1. If anything, that's one thing I'd like to see return in later games.
I smell the smelly smell of something that smells smelly...
I agree. This is something that I sorely miss in the games. It's why I revisit SH1 & 2 more frequently than the others.Web_Zombie wrote: Anyway, SH1 seemed to have a ton of easter eggs and intertextual references, it hasn't been matched in a game since I don't think. SH2/3 had some exploration value but nowhere near as much as SH1. If anything, that's one thing I'd like to see return in later games.
- Disfigurator
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- Terminus
- Gravedigger
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This game had the largest amount of non-essential explorable content out of any of the Silent Hill titles. I love searching for those little secret/out-of-the-way/easily-overlooked locations in games. That is one of the reasons why this is my second favorite game in the series.
I probably would have missed the school-bus though, if I didn't learn about it from (this?) thread. I'm always running like hell at this point in the game, so I always went right past it. It's a very useful spot to know about. The interior of the bus makes me uneasy. I don't like all that broken glass around, and I still feel exposed when I am inside it, even though it is perfectly safe.
I probably would have missed the school-bus though, if I didn't learn about it from (this?) thread. I'm always running like hell at this point in the game, so I always went right past it. It's a very useful spot to know about. The interior of the bus makes me uneasy. I don't like all that broken glass around, and I still feel exposed when I am inside it, even though it is perfectly safe.