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SHH Cult Subscriber
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 Post subject: Difference between weapons in game settings?
     
         
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Missing since: 10 May 2006
Notes left: 652
Last seen at: San Luis Obispo, CA
I already beated SH2 on Easy, and I'm playing it again on Normal.

One thing I noticed is that the wooden plank actually bounces back when I beat monsters with it. I don't remember it doing that on Easy mode. In fact, this is what the plank was doing on Easy mode. It doesn't bounce off of Eddie, it goes right through him.

Are there any more weapon differences in various settings?

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Last edited by swedish on 07 Aug 2006, edited 1 time in total.

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Historical Society Historian
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Missing since: 27 Aug 2003
Notes left: 12943
Last seen at: The Wand'ring Wood
I might be mistaken, but I don't recall the whoopin' stick's attack being any different in the other action modes. That seems like a regular attack to me. I haven't played the game in a while, though.

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Hope House Careworker
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Missing since: 18 Apr 2006
Notes left: 680
Last seen at: Dear Dirty Dublin
The only difference I've noticed, concerning weapons, is the changeable amount of bullets collected.


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SHH Cult Subscriber
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Missing since: 10 May 2006
Notes left: 652
Last seen at: San Luis Obispo, CA
Well there is clearly no difference between Normal and Easy then, because I collected over a 100 bullets on both settings by the time I encountered Pyramid Head in the apartments. Not even in Resident Evil 4 do they let you have that much fricking pistol bullets.

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RESPECT
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Missing since: 19 Jul 2003
Notes left: 19401
Last seen at: #lfk
The only major difference is that the steel pipe has an additional attack in Hard mode.

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Just Passing Through
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Missing since: 04 Aug 2006
Notes left: 31
Lolz, i didn't know that , does any other SH have this , additional attacks in other modes?


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 Post subject:

I only ever noticed the bullets change, too. =/ Maybe I didn't pay enough attention to any of the melee weapons, except the great knife.


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Cafe5to2 Waitress
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Missing since: 15 Dec 2006
Notes left: 202
Last seen at: In a random HOLE.
00000 wrote:
The only major difference is that the steel pipe has an additional attack in Hard mode.


I haven't found any information on this extra attack, and I'd love to learn something new about one of my favorite games. Please shed some light on this!

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I'm the kind of kid that can't let anything go
But you wouldn't know a good thing if it came up
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-"My Heart is the Worst Kind of Weapon" by Fall Out Boy

Thanks for the avatar, ST3wolf!


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Gravedigger
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Missing since: 15 Sep 2006
Notes left: 515
on normal/ hard mode I think the melee weapons bounce back off a solid object (i.e. a wall)...

Like James running into a wall- he bounces back in hard mode.

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Just Passing Through
 Post subject: Chainsaw scares doormen

Missing since: 18 Dec 2006
Notes left: 65
My first time posting. I am on Normal mode in Silent Hill 2 PS2. I wanted a higher kill on melee. When I got to the hotel after the long boat ride. I used a chainsaw on the doorman. When you go down the hallway there are two. If you use a chainsaw the second one will try to run from you.
Also if you use a chainsaw on Eddie he only gets to shots off.


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Cafe5to2 Waitress
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Missing since: 28 Jun 2005
Notes left: 209
Last seen at: In the basement of the Alamo
I noticed on hard mode that hitting a wall by accident with a melee weapon makes it bounce back. I don't really remember if it bounces off of enemies as well.

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Gravedigger
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Missing since: 15 Sep 2006
Notes left: 515
Playing the game again in Normal mode and the weapons bounce off the enemies (rather amusing using the overhead smack of the wooden plank and it bouncing up and down). In beginner and easy mode I believe, the weapons go through the enemies.

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