Significance of being locked in cell?
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Significance of being locked in cell?
I'm sure you guys all know what I'm talking about. That moment when you enter the cell in the prison, and find the doors locked behind you. It lasts for about 30 seconds, then you're set free.
Any idea why this happens? Mostly when you find yourself stuck in Silent Hill, you need to actively find a way out, but here a presence seems to want to keep you for a short while, feeling alone and trapped, only to let you continue your journey.
Any idea why this happens? Mostly when you find yourself stuck in Silent Hill, you need to actively find a way out, but here a presence seems to want to keep you for a short while, feeling alone and trapped, only to let you continue your journey.
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- Milquetoast
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I'm not one for too much of the deeper meaning metaphorical stuff, so I always just kinda thought it was to freak out the player into thinking they'd come to an irreversible dead end
Sometimes, and atomic weapon is just an atomic weapon, ja? Except that one. That one is a f*cking c*ck, you sick sh*t.
- The Adversary
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Murderers belong in prison so the door locks. But b/c some people justify their actions, they set themselves free. And w/ enough denial, sometimes the door unlocks on its own.
James told himself enough times, "Mary isn't dead," and so, for him, she wasn't.
James told himself enough times, "The door isn't locked," and so it became unlocked—b/c that's what he wanted to believe.
James told himself enough times, "Mary isn't dead," and so, for him, she wasn't.
James told himself enough times, "The door isn't locked," and so it became unlocked—b/c that's what he wanted to believe.
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- Shadow Dragon
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I agree, it was probably just a scare tactic. Like Frued once said "Sometimes a cigar is just a cigar."Milquetoast wrote:I'm not one for too much of the deeper meaning metaphorical stuff, so I always just kinda thought it was to freak out the player into thinking they'd come to an irreversible dead end
Though if you want a deeper meaning, it was caused by his guilt. Part of James' mind believes he belongs in a cell.
"They look like monsters to you?"
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There is much symbolism in this game that does not, in fact, tie directly to the concept of James and his sad, dormant trouser mouse.
And, why shouldn't people dive into the symbolism? The example offered didn't require any stretch of in-game logic. It's simple and effective, and quite straightforward compared to most theories related to this game.
And, why shouldn't people dive into the symbolism? The example offered didn't require any stretch of in-game logic. It's simple and effective, and quite straightforward compared to most theories related to this game.
It seemed like a bit of cheap scare at the time to me, but if you want to find the subtext you have to wonder why James' subconscious locks him in a cell for 30 seconds only to let himself out again without any additional reasons or development. Perhaps his subconscious locks him in and his conscious mind denies this and lets him out.
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>So there's no connection to the words "Ritual"?
The ghosts of prisoner's past's word is explained in a somewhat hard to find memo.
"Prisoner's do not feel remorse. In fact, they do not feel themselves to be villans at all. Even the most uneducated brute will use what little words he knows to justify himself. In such trifling dreams they have, flourishing even in the darkness. Prisoners, too, are no exceptions. No matter how foul or loathsome one's own life and existence may be, human nature is abiding."
In the case of these two prisoners, their word is "ritual."
The ghosts of prisoner's past's word is explained in a somewhat hard to find memo.
"Prisoner's do not feel remorse. In fact, they do not feel themselves to be villans at all. Even the most uneducated brute will use what little words he knows to justify himself. In such trifling dreams they have, flourishing even in the darkness. Prisoners, too, are no exceptions. No matter how foul or loathsome one's own life and existence may be, human nature is abiding."
In the case of these two prisoners, their word is "ritual."
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. . . AND THAT'S THAT.
. . . AND THAT'S THAT.