These passages effectively implies that the time loop phenomena that connects to Silent Hill 3 also connects to Silent Hill. The themes they share regarding loops cannot be ignored.IMAGE: the fan in the passageway leading to the underground chapel
Even the giant ventilation fans that appear since the first game can be seen
as overlapping with this "cycle."
SECTION THREE: Even the development of the story is inevitably similar?
The story of the first game begins with a nightmare, passes through an
amusement park and concludes in "nowhere." The third game also starts from
a nightmare and finally comes to an end in a church. One should reach an
understanding if one imagines that even the story development which is
similar to a surprising degree is a phenomenon that "loops."
Lost Memories makes a point to state that Valtiel looks different to different people. "Ol' cauliflower head" is not going to make an appearance anyway.Valtiel is considered the catalyst in this phenomena, and it's noteworthy that ol' cauliflower head never makes an appearance in Silent Hill 1.
But making an appearance is not necessary. The god's presence is still around; there's no reason to believe that her demigods and angels are not present at all.
Points 7, 8, 10, 11 are based on assumptions that time loops are illogical, which I've refuted with my point 4. Points 7, 8, 10, 11 are not four separate points, actually. You could have just said made that into one point under my point 6, where Harry doesn't die once (hence no time loop). Your points are all valid sub-points, I'll give you that.
I don't know; give me an example of what's "so many other things that are, inarguably, much more important to remember." He succeeded in saving "Cheryl" in GOOD - the only thing that's important to remember then would be that he couldn't save Cybil...10. Back on the time loop topic, I repeat what I mentioned earlier: If Harry can take with him knowledge of the Aglaophotis, why would he forget so many other things that are, inarguably, much more important to remember? It's too selective, too convenient, and therefore, too unlikely.
But, again, this is all under the assumption that time loops are illogical. It actually isn't. And, it's a helpful tool.
Harrys_girl makes a good point in suggesting that Harry has no reason to pick up the Aglaophotis from the director's office. This is a valid point. He's not going to save some just because it looked like it would go great with his sandwich. If I were to argue for GOOD ending, I would say that Harry realized its importance then, and went to retrieve some for Heather in the Next Fear. Then, the rarity of the substance would no longer be a problem, and would go nothing against Lost Memories.
The thing is, Lost Memories does make mention of this, too. But even in spite of that, Owaku's comment is still present within context that it's up to players' imagination as to what happened to Cybil afterwards.9. There is no strict evidence of Cybil's fate in other games, but her total absence, even in Harry's many notes and references, does not seem to suggest that she survived.
If point 9 was between you and I, your point would have been solid. But, you realize it's your word against Owaku's, really. I value your insight into the series, but a scenario writer's statements still carry more credibility.